Paint3Dhttps://paint3d.github.io/
Paint3D introduces a groundbreaking generative framework for creating high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes, conditioned on text or image inputs. Addressing the challenge of generating quality textures without embedded illumination information, the method employs a coarse-to-fine approach. It initially utilizes a pre-trained depth-aware 2D diffusion model for multi-view texture fusion, producing a coarse texture map. To overcome incomplete areas and illumination artifacts, separate UV Inpainting and UVHD diffusion models are trained for shape-aware refinement. The resulting process yields high-quality 2K UV textures with semantic consistency, allowing for significant advancements in texturing 3D objects and providing flexibility for re-lighting and editing within modern graphics pipelines.